Marvel’s Spider-Man 2 players on PS5 can now use Quick Spectral Super Resolution (QSSR), with Insomniac promising sharper pictures and improved image stability. The update is live now, and five additional games are preparing to add the technology.
Sony introduced its AI-guided upscaling technology in October, extending that work to the base PS5 six years after the console launched. The latest group spans games from Insomniac Games, Remedy Entertainment, Embark Studios, Hello Games and Expression Games, with release schedules varying by developer.
Image: Sony PlayStation
The Six Games Getting QSSR
- Marvel’s Spider-Man 2: supports both Fidelity and Performance modes.
- Control Resonant: its QSSR patch is scheduled for December.
- ARC Raiders: Embark promises more sharpness and clearer environments in an upcoming update.
- The Finals: Embark promises the same gains in an upcoming update.
- No Man’s Sky: Hello Games expects support within the next few weeks.
- Hell Let Loose: Vietnam: Expression Games is preparing a future patch.
What Changes on Base PS5
Sony says QSSR can improve small details, reduce rough edges and keep images steadier compared with conventional upscaling techniques. It uses the same underlying foundation as PlayStation Spectral Super Resolution (PSSR), the technology used on PS5 Pro.
QSSR also uses PSSR’s interface, which Sony says makes it a suitable addition to games that have already implemented PSSR. Support still requires work from each game’s developer, so the expansion depends on individual game updates.
Sony previously positioned QSSR below PSSR in picture quality, describing the base console’s version as a separate performance tier. PSSR’s processing demands had previously kept Sony from delivering that experience on PS5.
Insomniac’s decision to revisit its 2023 Spider-Man game followed the studio’s experience implementing QSSR in Marvel’s Wolverine. Mike Fitzgerald, Head of Technology, Insomniac Games, said the team had seen “great results integrating QSSR in Marvel’s Wolverine”.
For Control Resonant, Remedy Entertainment says its work with Sony has produced improvements to fine detail and steadiness. Hello Games links its own implementation to rendering the procedural universe with greater clarity while maintaining the best framerate it can deliver.
Expression Games says its community has taken a strong interest in console visuals, and promises improvements across jungle environments and large firefights. Paul Rustchynsky, Game Director, Expression Games, said QSSR would bring “sharper, cleaner image quality to the battlefield”.
QSSR and the enhanced version of PSSR both emerged from Project Amethyst, Sony’s continuing graphics partnership with AMD. Sony says developers’ interest has grown since QSSR’s introduction, with teams eager to experiment with the technology.
Beyond this group, Sony plans to help developers add QSSR to further PS5 titles over the coming months. Embark Studios and Expression Games have not given specific release dates for their patches.












