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About Warcraft II: Tides of Darkness

Warcraft II: Tides of Darkness is a Strategy video game published by Blizzard Entertainment released on 1995 for MS-DOS. Warcraft 2 is a successor of the popular Warcraft real-time strategy game. The game contains many improvements over the previous version in graphics, sounds and playability. The Multiplayer was also greatly improved allowing up to 8 players in the marvelous multiplayer skirmish.
The First War brought the Fall of Azeroth, following the Orc campaign in Warcraft: Orcs & Humans. The survivors of Azeroth have fled by sea to the Human kingdom of Lordaeron, and the Orcs have decided to conquer Lordaeron, in what is known as the Second War. Both sides have acquired allies and new capabilities, including naval and air units, and more powerful spellcasters. In the Second War, the Orcs are successful at first, but the Humans and their allies take the initiative,partly thanks to an Orc rebellion initiated by the warlock Gul'dan, who seeks to raise the sunken Tomb of Sargeras. Eventually, the Alliance forces push the Horde to Blackrock Spire, but Anduin Lothar, commander of the Alliance, is slain there. At the final battle around the Dark Portal in Azeroth, the Alliance exterminates one Orc clan and captures the Orc supreme commander and the remnants of his forces. Hoping to avoid further invasions, the Alliance destroys the Dark Portal.
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Warcraft II: Tides of Darkness Information


  • First Release Date : Dec, 09 1995
  • Followers :115
  • Total Reported Problems:0



Game Engines

    Player Perspective

    • Bird view / Isometric

    Alternative Names

    • WC2
    • WarCraft II: Blood Seas
    • Warcraft 2: Tides of Darkness
    • Warcraft 2: The Dark Saga
    • Warcraft II: Edition
    • Warcraft II: The Dark Saga
    • Warcraft 2: Tides of Darkness
    • Warcraft 2: Edition
    • WarCraft II: Tides of Darkness


    • orcs,bloody,dragons,construction,death,horse,strategic,real-time,artificialintelligence,real-time strategy,mining,good vs evil,sword & sorcery,sheep,rivaling factions,alliance,original soundtrack release,non-player character,resource gathering,saving the world,melee,in-game map editor,rpg elements,been here before,shape-shifting,never-ending,mod support,in-game announcer,book tie-in,,trilogy,naval battles,shaman,god mode,horde,professional gaming,fury,pc to console port,static defense,dial-up wide area network game operation,strategy game
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