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About Fallout Tactics: Brotherhood of Steel

This is a Tactical Squad-Based Combat comes to the Fallout Universe. You are the wretched refuse. You may be born from dirt, but we will forge you into steel. You will learn to bend; if not you, will you break. In these dark times, the Brotherhood - your Brotherhood - is all that stands between the rekindled flame of civilization and the howling, radiated wasteland. Your weapons will become more than your tools, they will become your friends. You will use your skills to inspire the lowly and protect the weak... whether they like it or not. Your squadmates will be more dear to you than your kin and for those that survive there will be honor, respect and the spoils of war.

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Fallout Tactics: Brotherhood of Steel Information



Game Engines

    Player Perspective

    • Bird view / Isometric

    Alternative Names

    • Fallout Tactics
    • Fallout Tactics: A Post Nuclear Tactical Combat Game
    • Fallout Tactics: BoS
    • FOBOS
    • Fallout: PoS
    • Fallout Tactics Classic
    • Fallout Tactics: BoS
    • FOBOS
    • Fallout: PoS
    • Fallout: BoS


    • ghosts,helicopter,post-apocalyptic,bloody,stealth,turn-based,death,military,robots,doctor,cyborg,steam,multiple protagonists,time limit,multiple endings,apocalypse,mutants,online,point and click,artificial intelligence,open-world,custom soundtrack,spin-off,dancing,snow,wolf,inventory,dark humor,tank,slavery,dog,giant insects,mad scientist,day/night cycle,airplane,darkness,explosion,radiation,female protagonists,anthropomorphism,throwing weapons,countdown timer,scorpions,platform exclusive,tactical turn-based combat,attributes,customizable characters,leveling up,world map,voice acting,scatological humor,top-down perspective,human,permanent death,shopping,skill points in game,loot gathering,pop culture reference,game reference,rat,non-humanoid protagonist,white noise,non-player character,extreme violence,,fake in-game advertising,corpse,sniping,escort mission,instant death,treasure chest,character creation,moral decisions,side quests,melee,useable vehicles,a.i. companion,invisible enemy,betrayal,difficulty level,internet culture reference,self-referential humor,movie reference,vending machine interaction,christianity,conveyor belt,squad,scientist,nuclear bomb,dart,changing sides,invisible wall,onlive,weapons swap,plot twist,guns and bullets,mechanic,kidnapping,random encounter,lock picking,propaganda,sleeping enemies,in-game advertising,cockroach,anarchism,optional objective,status effects,cola,ghoul,movement penalty,sex work,fictional currencies,heroic sacrifice,nuclear war,nuclear holocaust,hostile a.i.,nuclear fallout,world war iii,removed from
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