TCL-backed RayNeo launched the Air 4 Pro AR glasses globally at CES 2026, marking the world's first HDR10-enabled augmented reality eyewear. The $299 glasses debut January 25 with Micro-OLED displays and Bang & Olufsen audio.
RayNeo's Air 4 Pro delivers HDR10 support through dual 0.6-inch Micro-OLED screens reaching 1,200 nits brightness. The Pixelworks Vision 4000 processor enables real-time SDR-to-HDR upscaling and 2D-to-3D conversion, creating a virtual 201-inch screen experience from six meters away.
The 76-gram glasses maintain a 120Hz refresh rate with 3,840Hz PWM dimming for reduced eye strain. Four Bang & Olufsen-tuned speakers provide directional audio while minimizing sound leakage, completing the cinema-style experience.
Compatibility extends across USB-C devices including smartphones, tablets, and laptops. For gaming consoles like the Nintendo Switch 2, the glasses work with compatible adapters that enable display output. The glasses connect via standard USB-C display output, functioning as portable displays for gaming, streaming, and productivity.
RayNeo simultaneously showcased the X3 Pro Project eSIM prototype featuring built-in 4G connectivity. This concept device explores untethered AR functionality, though the standard X3 Pro without eSIM currently retails for $1,299.
The Air 4 Pro's $299 price undercuts competitors like the Asus ROG Xreal R1 while delivering HDR10 capabilities previously unavailable in AR glasses. Reviewers noted the display's brightness and color accuracy surpass earlier models like the RayNeo Air 3s Pro.
RayNeo CEO Li Hongwei noted that 'many wearable displays promise a large screen, they often fall short on contrast, color consistency, and stability,' with HDR10 support bringing AR visual quality closer to traditional displays.
The glasses feature adjustable nose pads and prescription lens compatibility up to -8.00 diopters. Ten brightness settings accommodate various lighting conditions from indoor use to outdoor environments.
CES 2026 demonstrated growing smart glasses competition, with RayNeo positioning the Air 4 Pro as an affordable entry point. The company's booth in Central Hall 18604 allowed hands-on testing throughout the January 6-9 event.
RayNeo's dual strategy combines the accessible Air 4 Pro with premium X3 Pro models targeting different market segments. The eSIM prototype suggests future standalone AR devices could operate independently from smartphones.
Industry analysts note the $299 price point could accelerate AR adoption for entertainment and productivity applications. The glasses' gaming console compatibility particularly targets the expanding portable gaming market.
RayNeo plans global availability following the January 25 launch, expanding beyond the Chinese market where the Air 4 Pro initially debuted last year. The company continues developing both tethered and standalone AR solutions.















