No problems detected at Until Dawn
Current Until Dawn status is up, with no reported problems.

If you are having problems, please cast a vote below.

Currently, there are no surges in user-reported problems at Until Dawn within the past 24 hours. Are you encountering issues with Until Dawn? Please cast a vote or leave a message in the comment section.

Please let us know the problems you are currently facing with Until Dawn :

Game Play

Server Connection

Sign In

Online Play

Glitches


Until Dawn Outages and Problems

0 Complaint

Within the past 24 hours


Until Dawn outages and issues reported in the last 24 hours

The interactive chart above illustrates the number of problems reported by users. It is the total amount of reports that were received for Until Dawn over the past 24 hours. An outage is decided when the number of user complaints is higher than average

About Until Dawn

Until Dawn is an interactive drama survival horror video game. It was originally scheduled to be released on the PlayStation 3 and feature PlayStation Move support, but in August 2014, the game was reintroduced as a PlayStation 4 exclusive. Until Dawn is designed to be played multiple times, as players will miss out on quite a bit of content with a single playthrough. Each will last about nine hours in length and the game mechanics utilize a new in-game system called the "Butterfly Effect" in which any choice of action by the player may cause unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings. Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change the player's choice is to restart the game from the beginning or continue to the end and start a new game. In a developer interview, it has been said that Until Dawn has "hundreds of endings". Different endings have different variations depending on the combination of characters alive at the end of the game. The gameplay is focused on exploration, quick-time events and discovering clues as well as making decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood. In terms of the gameplay mechanics and theme, Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls. Until Dawn was met with a positive critical response upon release, with praise directed at the visuals, choice mechanic, horror elements, music, voice acting and gameplay design. Most of the criticism the game drew was concerning the story, mostly the second half, camera angles, character movements and partially linear plot.
When a trip to a remote cabin leaves eight friends stranded on a mountainside, sinister events make them suspect they're not alone... Gripped by fear and with tensions in the group running high, step into the quaking boots of each of the eight terrified characters as you search for clues to the deranged killer's identity. By making life or death decisions using the sophisticated "butterfly effect" system,everything you do will drastically alter the course of the story - and the fate of each character.
click here to read more


Latest Tweets from Until Dawn

Search by Games:

Until Dawn Information

Details

Genres

Platforms

Game Modes

Game Engines

Player Perspective

  • Third person

Keywords

  • interactive movie,interactive fiction,deer,insanity,skeleton,multiple protagonists,multipleendings,hiding,revenge,snow,wolf,singing,fixed camera,female protagonists,male protagonists,playstation trophies,pig,clowns,bink video,rat,collectibles,original soundtrack release,color separation,profanity,corpse,jump scare moment,post-credits plot twist,pax prime 2014,gamescom 2014,canonical death,protagonist death,motion capture animation,gamescom 2012,pre-order exclusive,ouija board,quick time event,timed decisions,cannibalism,companion app,character models based on actual people,severed limbs,crow,reversible cover art,foreshadowing,world premiere - 2014 (the game awards),the game awards 2014,choices,multiple playable characters
    click here to read more