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The Elder Scrolls 6: A New Engine is Certain to be Developed

The Elder Scrolls 6: The gaming industry watchers have been informing the gamers that Bethesda Gaming Studios has no plans to change the game’s engine for the new iteration The Elder Scrolls 6, which is under development and is highly likely to be released by 2020. But there is new evidence to suggest that Bethesda has itself declared quite early in the game that they are working on a new engine for not only The Elder Scrolls 6 but even the game to be released before that, Starfield, in 2019.

The Todd Howard Interview

The most interesting aspect of this development is that it is not any new or latest information from Bethesda that has triggered this conclusion. It is from an earlier interview to a gaming site that the Executive Producer of Bethesda, Todd Howard, had given. There is a particular point in the course of the over hour-long interview, which was podcast then, where he uses the term “animation system” while referring to the different games. The way the Bethesda executive is referring to this, without naming any games, it is only through a careful interpretation that you can get to the point being made now.

The Interpretation of the Game’s Engine

If you were to patiently listen to Todd Howard in that interview, he talks about the “projects” including the ones already being played and the ones in the pipeline. But he does not mention any names here. This interview was around 8 months back and the studio had not even made an official announcement on the new game Starfield. Fallout 76 was the one being played and there were many issues being talked about in that game. It is in this context that Todd Howard says Bethesda is bringing about certain improvements in the “animation system” in the running projects and are developing a whole new one for the future projects which cannot mean anything but Starfield and The Elder Scrolls 6.

The other important factor is for any game to provide the best gameplay experience, you cannot be tinkering with a few modules here and there but the entire ecosystem has to be developed from scratch. The new “animation system” Todd Howard refers to in the interview has to be seen as an official Bethesda confirmation that The Elder Scrolls 6 is definitely going to get a new game engine.

So just relax folks and wait till 2020 and your wait will be worth every dollar you spend on the game.

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